A downloadable book

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TRESPASSER RPG, a sequel built on our previously released Art/lore booklet is finally out! A 90 page manual packed with new art, and rich lore. Featuring a lovingly crafted light role playing setting and set of rules (Based on IRON SLEET)  that can be played on a tabletop, theater of the mind or used for hobby inspiration. 

Be a part of TRESPASSER RPG by joining our small Discord community, let us know what you think about it! Updates and more:


Graphic design and Rules: Spectralidax

Art: Polilla (Planetapolilla)

Writing: Doom Captain

DISCORD SERVER

Special thanks to: 

Klotti

Borukka

Ivan

Fuji

Astral

Vults

Dondougo

Haze (For the fillable character sheet pdf!)

For helping with playtesting and proofreading.

Download

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Click download now to get access to the following files:

Trespasser RPG Rulebook 1.1 .pdf 56 MB
TRESPASSER RPG 1.1 CHANGELOG.txt 2 kB
Trespasser RPG Rulebook.pdf 207 MB
Trespasser RPG Character Sheet 8.5 in x 11 in Letter.pdf 1 MB
Trespasser RPG Rulebook Lite.pdf 17 MB
Trespasser RPG Character Sheet Fillable.pdf 1 MB

Development log

Comments

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(+3)

more TRESPASSER ART letsgooooo

(+2)

holy peam
time to start working on a oneshot for my dnd group

(+4)

Are there any plans for a physical/zine release? Would nab this/the artbook asap 

(+4)

Maybe in the future! We'll announce it over here if we do!

(+1)

Very cool

(+2)

Gorgeous presentation, but i wish the gm section was a bit more concrete. I love the vibes and would love to make a one-shot or three in this but after reading the book i have no idea where to even start.

(+1)

mews

(+2)

Trespasser is a gorgeous game.

It's 90 pages, big fonts, complex but readable layout. And it's *packed* with incredible art.

It's also a wild follow-up to IRON SLEET. I've sung SLEET's praises on its own page, so I won't repeat myself here, but that's another home run of a little tactics rpg. Trespasser existing is a two cakes situation, both with excellent but distinct flavors.

Trespasser's setting is a bit Girls Frontline, but it veers off of specifically examining the humanity of tactical androids to dig into some interesting esoterics instead. You play as scavengers in a zone doing Tarkov stuff, advised by a voice on your radio that transmits even when the batteries are dead. The forces arrayed against you in the zone are largely technological, and more importantly have concrete geopolitical anchorings. The grounded elements make the supernatural elements pop, and vice versa.

Mechanically, Trespasser runs off the same engine as IRON SLEET. It's a good one, and Trespasser makes small embellishments and cuts some edges, but doesn't impair the basic loop of d20 + d6 to pass challenges, and tiny grid maps for dense, textured combat.

In terms of GM resources, this is a book that you have to deeply read before you can run it, but there's plenty of GM support otherwise. The rules are easy to intake, but the setting is presented in a way that requires you to puzzle through it and make your own decisions about how certain stuff works. It's a very good ttrpg just to read, but I think the lore shines even brighter in play.

Overall, do I recommend Trespasser? Yeah. I loved IRON SLEET. This is absolutely as good. Get both. Play both. Fantastic design stuff is happening over in this space.

(+1)

Is there another way to pay for this besides PayPal? It's the only option I see and I don't like using PayPal.

(+1)

I understand and I would love to provide an alternative but I currently do not have one working, sorry ;; 

(+2)

trespasser! trespasser! trespasser!